3dsmax 3d Ray trace effect studio tutorial
Here I will tell you about 3dsmax 3d Ray trace effect studio tutorial.
I have used following techniques in this 3ds max tutorial.
How to work a Ray trace effect in 3ds max.[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Teapot and use the following setting
Create a Teapot in the top view set like this in the front view
[2]-Now apply the shell Modifier and use the following setting
Your object should like this in the perspective view
[3]-Open the material window
Then click on the (Diffuse map) button and select the (Ray trace map)
[4]-You will see the (Ray trace parameter palette) is open and use the following setting
[5]-Open the (Map palette) and click on the (Bump) option and select the (Bitmap)
Put the Bitmap like this
[6]-In the Bump option set the (Property: 50)
Like this
[7]-Now your material should like this
Assign to the Teapot
[8]-Now Press (F9) you will see the final image is ready
Save the file in your folder
Thanks for Watching
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