3dsmax 3dmodel battery studio tutorial

Here I will show you about 3dsmax 3dmodel battery studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable poly techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Box and use the following setting
Create a box in the top view
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[2]-Select the Box right click Convert into Editable poly then select polygon mode in the editable poly
And make a selection like this image as shown below
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[3]-Now click on the Extrude button 3dsmax-3dmodel-battery-studio-tutorial7 you will see the Extrude Polygons palette is open
Use the following setting your object should like this in the perspective view
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[4]-Select the polygon mode in the editable poly and make a selection like this
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[5]-Click on the Extrude button 3dsmax-3dmodel-battery-studio-tutorial12 you will see the Extrude Polygons palette is open
Use the following setting your object should like this in the perspective view
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[6]-Click on the Geometry > Extended primitives > Chamfer Box and use the following setting
Create a Chamfer Box top view your object should like this in the top view
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[7]-Use the following setting Create a another Chamfer Box in the top view port
Now select the Chamfer Box drag it and release you will see the clone option is open use the following setting
Then set the Chamfer Box like this image as shown below
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[8]-Use the following setting Create a another Chamfer Box in the top view port
Put the Chamfer Box like this in the front view
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[9]-Then select Chamfer Box right clicks Convert into Editable poly then select polygon mode in the editable poly
And make a selection like this image as shown below
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[10]-Now click on the Extrude button (Image-26) you will see the Extrude Polygons palette is open
Use the following setting your object should like this in the perspective view
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[11]-Again use the following setting create a chamfer box in the top view port
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[12]-Select the chamfer box right click Convert into Editable poly then select polygon mode in the editable poly
And make a selection like this image as shown below
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[13]-Now click on the Extrude button you will see the Extrude Polygons palette is open
Use the following setting your object should like this in the perspective view
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[14]-Use the following setting creates a Cone in the top view and applies the turbo Smooth modifier
Set the Illustration: 3 your object should like this in the front view
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[15]-Now select the Cone drag it and release you will see the clone option is open use the following setting
Then set the Cone like this image as shown below
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[16]-Click on the Text button then open the text properties and write a text (EXIDE) and apply the bevel modifier
Use the following setting set the text like this in the front view now same step other texts
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[17]-Click on the Geometry > Standard primitives > Plane use the following setting set the plane like this
In the perspective view port
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[18]-Open the material window and make a three material like this image as shown below
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[19]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
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