3dsmax 3dmodel people mover studio tutorial
Here I will show you about 3dsmax 3dmodel people mover studio tutorial.
I have used following techniques in this 3ds max tutorial.
Spline and Editable poly techniques
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Extended primitives > Chamfer Box and use the following setting
Create a Chamfer Box in the top view and set like this in the front view
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[2]-Now apply the Edit Poly Modifier and select the Polygon Mode
Select the (Ignore Back facing) Option
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[3]-Now make a selection like this
And press (Delete)
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[4]-Your object should like this in the front view
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[5]-Select the Polygon Mode in the Edit Poly
Active the (Ignore Back facing) Option
Then Make a selection like this in the top view
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[6]-Your image should like this in the Top view and perspective view
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[7]-Use the following setting create a two Chamfer Box and
Set like this in the left view
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[8]-Select the Chamfer box Drag it and release you will see
The clone option window is open then uses the following setting
Your image should like this in the left view
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[9]-Click on the line button and open the Rendering palette
Then use the following setting create a line like this in the top view
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[10]-Select the line drag it and release you will see
The clone option window is open then uses the following setting
Your image should like this in the left view
Now treatment for other line
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[11]-Click on the circle button and apply the Extrude modifier and use the following setting
Create a circle like this in the front view
Now create one more copy of the circle with the help of clone option
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[12]-Now your image should like this in the front view
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[13]-Click on the text and use the following setting and apply the Extrude modifier
Now set the text like this in the Front view
Now create one more copy of the text with the help of clone option
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[14]-Now your image should like this in the front view
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[15]-Open the material window
In the all material select the Colors and give some shining then assign to the given object
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[16]-After assign the material you will see the final is ready
Save the file in your folder
Thanks for watching my tutorial
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bryce 3d graphics
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Tags: blender 3d models, bryce 3d graphics, create 3d models
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