3dsmax 3dmodel time bomb studio tutorial

Here I will tell you about 3dsmax 3dmodel time bomb studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable poly techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Cone and use the following setting
Create a Cone in the left view set like this in the front view
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[2]-Select the cone right click Convert into Editable poly then select Element mode in the editable poly
And make a selection like this image as shown below
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[3]-Now click on the 3dsmax-3dmodeltimebomb-studio-tutorial7 extrude button you will see the extrude window is open
Then use the following setting
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[4]-select polygon mode in the Editable poly and make a selection like this image as shown below
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[5]-Now click on the [Image-11] Extrude button you will see the extrude window is open
Then use the following setting your image should like this in the front view
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[6]-Now apply the turbo smooth modifier use the following setting
Your image should like this in the front view
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[7]-Now select the Cone drag it and release you will see the clone option is open use the following setting
Now set like this your image should like this in the top view
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[8]-Use the following setting Helix like this
Then open the rendering palette and use the following setting
Now your image should like this in the front view
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[9]-Select the Helix then apply the FFD Modifier now select the control point
Then drag the control point like this
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[10]-Now select the Helix drag it and release you will see the clone option is open use the following setting
Now set like this your image should like this in the top view
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[11]-Use the following setting create a cylinder like this in the top view
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[12]-Now select the cylinder drag it and release you will see the clone option is open use the following setting
Now set like this your image should like this in the front view
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[13]-Create a line like this with help of line tool open the rendering palette
Use the following setting also create a more copy of the line now your lines should like this in the left view
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[14]-Now click on the cylinder button create a cylinder like this and right click Convert into Editable poly
Then select polygon mode in the editable poly and make a selection like this image as shown below
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[15]-Now open the Extrude palette and use the following setting
You cylinder should like this in the front view
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[16]-Then select polygon mode in the editable poly and make a selection like this image as shown below
Now click on the [Image-41] Bevel button you will see the Bevel window is open
Then use the following setting your image should like this in the front view
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[17]-Open the material window
Use the following create a material like this and assign to the given object
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[18]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
Thanks for watching my tutorial
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