Posts Tagged ‘3d model program’

3dsmax 3dmodel makeup box studio tutorial

Wednesday, September 10th, 2008

Here I will tell you about 3dsmax 3dmodel makeup box studio tutorial.
I have used following techniques in this 3ds max tutorial.
Spline Modeling and Edit poly Modifier techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Extended primitives > Chamfer Box and use the following setting
Create a two Chamfer Box in the front view and set like this in the top view
3dsmax-3dmodelmakeupbox-studio-tutorial1

3dsmax-3dmodelmakeupbox-studio-tutorial2

3dsmax-3dmodelmakeupbox-studio-tutorial3

3dsmax-3dmodelmakeupbox-studio-tutorial4

3dsmax-3dmodelmakeupbox-studio-tutorial5

[2]-Use the following setting again create a Chamfer Box
And set like this in the top view
3dsmax-3dmodelmakeupbox-studio-tutorial6

[3]-Select the Chamfer Box click on the Boolean > Pick Operand B Then click on the box
Like this
3dsmax-3dmodelmakeupbox-studio-tutorial7

3dsmax-3dmodelmakeupbox-studio-tutorial8

[4]-Now your Object should like this in the perspective view
3dsmax-3dmodelmakeupbox-studio-tutorial9

[5]-Click on the circle button and use the following setting
Create a circle like this in the top view
3dsmax-3dmodelmakeupbox-studio-tutorial10

3dsmax-3dmodelmakeupbox-studio-tutorial11

3dsmax-3dmodelmakeupbox-studio-tutorial12

[6]-Select the circle drag it and release you will see
The clone option window is open then uses the following setting
Set circle like this in the top view
3dsmax-3dmodelmakeupbox-studio-tutorial13

3dsmax-3dmodelmakeupbox-studio-tutorial14

[7]-Open the Rendering palette
Then use the following setting
Your circle should like this in the Top view
3dsmax-3dmodelmakeupbox-studio-tutorial15

3dsmax-3dmodelmakeupbox-studio-tutorial16

[8]-Now apply the Turbo Smooth Modifier and use the following setting
Now your object should like this in the top view
3dsmax-3dmodelmakeupbox-studio-tutorial17

3dsmax-3dmodelmakeupbox-studio-tutorial18

[9]-Use the following setting create a cylinder like this in top view
Select the cylinder drag it and release you will see
The clone option window is open then uses the following setting
Your image should like this in the top view
3dsmax-3dmodelmakeupbox-studio-tutorial19

3dsmax-3dmodelmakeupbox-studio-tutorial20

3dsmax-3dmodelmakeupbox-studio-tutorial21

[10]-Click on the Geometry > Extended primitives > Chamfer Box and use the following setting
Create a Chamfer Box in the front view
And apply the Edit Poly Modifier then select the vertex mode in the Edit Poly Modifier
3dsmax-3dmodelmakeupbox-studio-tutorial22

3dsmax-3dmodelmakeupbox-studio-tutorial23

3dsmax-3dmodelmakeupbox-studio-tutorial24

[11]-Select the Vertex like this in the front view Press (Delete)
Now your image should like this in the perspective view
3dsmax-3dmodelmakeupbox-studio-tutorial25

3dsmax-3dmodelmakeupbox-studio-tutorial26

[12]-Select the polygon Mode in the Edit Poly Modifier
Then select the Polygon like this
Open the Material window make a material like this and assign to the selection
3dsmax-3dmodelmakeupbox-studio-tutorial27

3dsmax-3dmodelmakeupbox-studio-tutorial28

3dsmax-3dmodelmakeupbox-studio-tutorial29

[13]-Select the Polygon Mode in the Edit Poly Modifier
Make a selection like this
Open the Material window creates a material like this and assign to the selection
3dsmax-3dmodelmakeupbox-studio-tutorial30

3dsmax-3dmodelmakeupbox-studio-tutorial31

3dsmax-3dmodelmakeupbox-studio-tutorial32

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[14]-In this Material just select the color and give some shining and assign to the
Body
3dsmax-3dmodelmakeupbox-studio-tutorial35

[15]-In this material just select the color and give some shining and put the retrace map
And assign to the Plane
3dsmax-3dmodelmakeupbox-studio-tutorial36

[16]-Now click on the diffuse map button then select Splat and use the following setting
Now copy the Splat map and paste into the bump like this
3dsmax-3dmodelmakeupbox-studio-tutorial37

3dsmax-3dmodelmakeupbox-studio-tutorial38

3dsmax-3dmodelmakeupbox-studio-tutorial39

3dsmax-3dmodelmakeupbox-studio-tutorial40

[17]-Now your Material should like this
3dsmax-3dmodelmakeupbox-studio-tutorial41

3dsmax-3dmodelmakeupbox-studio-tutorial42

3dsmax-3dmodelmakeupbox-studio-tutorial43

[18]-After assign the material you will see the final is ready
Save the file in your folder
Thanks for watching
3dsmax-3dmodelmakeupbox-studio-tutorial44

3d model program
3d model tutorial
3d motion graphics

3dsmax 3dmodel pepsi My-cane studio tutorial

Saturday, September 6th, 2008

Here I will show you about 3dsmax 3dmodel Pepsi My-cane studio tutorial.
I have used following techniques in this 3ds max tutorial.
Edit poly Modifier and Editable poly techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Box and use the following setting
Create a box in the top view and set like this in the front view
3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg1

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg2

[2]-Now apply the Edit Poly Modifier and select the Polygon Mode
In the Edit poly Modifier and make a selection likes this
3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg3

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg4

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg5

[3]-Now click on the Extrude button you will see the Extrude Polygons palette is open
Use the following setting your object should like this in the front view
3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg6

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg7

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg8

[4]-Again select the Polygon Mode
In the Edit poly Modifier and make a selection likes this
3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg9

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg10

[5]-Now click on the Extrude button you will see the Extrude Polygons palette is open
Use the following setting your object should like this in the front view
3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg11

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg12

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg13

[6]-Now apply the Turbo Smooth Modifier and use the following setting
Your object should like this in the front view
3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg14

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg15

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg16

[7]-Select the Box right click Convert into Editable poly then select Element mode in the Editable poly
And selection the Whole object opens the Material window then makes a material like this
Assign to the Whole object
3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg17

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg20

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg21

[8]-Select the Polygon Mode in the Editable Poly and make a selection like this
Open the Material window An Import Pepsi jpg like this and assign to the
Selection
3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg22

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg23

3dsmax-3dmodel-pepsimycane-studio-tutorial.jpg24

[9]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
3dsmax-3dmodel-pepsimycane-studio-tutorial25

3d model program
3d model tutorial
3d motion graphics

3ds max 3d model relaxing chair studio tutorial

Monday, September 1st, 2008

Here I will show you about 3ds max 3d model relaxing chair studio tutorial.
I have used following techniques in this 3ds max tutorial.
Spline Modeling and Bend Modifier techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Extended primitives > Plane and use the following setting
Create a Plane in the top view and set like this in the Perspective view
3dsmax-3dmodelrelexingchair-studio-tutorial1

3dsmax-3dmodelrelexingchair-studio-tutorial2

3dsmax-3dmodelrelexingchair-studio-tutorial3

[2]-Click on the Line Button create a shape like this in the front view
Open the rendering palette and set the (Thickness: 10)
3dsmax-3dmodelrelexingchair-studio-tutorial4

3dsmax-3dmodelrelexingchair-studio-tutorial5

3dsmax-3dmodelrelexingchair-studio-tutorial6

[3]-Now apply the Mesh Smooth Modifier with the (Illustration: 2)
Your line should like this in the front view
3dsmax-3dmodelrelexingchair-studio-tutorial6

3dsmax-3dmodelrelexingchair-studio-tutorial8

[4]-Select the line drag it and release you will see the clone option is open use the following setting
Then set the line like this in the front view image as shown below
3dsmax-3dmodelrelexingchair-studio-tutorial9

3dsmax-3dmodelrelexingchair-studio-tutorial10

[5]-Click on the Geometry > Extended primitives > Chamfer Box and use the following setting
Create a Chamfer Box in the top view set like this
3dsmax-3dmodelrelexingchair-studio-tutorial11

3dsmax-3dmodelrelexingchair-studio-tutorial12

3dsmax-3dmodelrelexingchair-studio-tutorial13

[6]-Select the Chamfer Box drag it and release you will see the clone option is open use the following setting
Then set the Chamfer Box like this in the top view
3dsmax-3dmodelrelexingchair-studio-tutorial14

3dsmax-3dmodelrelexingchair-studio-tutorial15

[7]-Now apply the Bend Modifier With the (Angle: 59)
And in the Bend Axis select the (X)
Your chamfer box should like this in the front view
3dsmax-3dmodelrelexingchair-studio-tutorial16

3dsmax-3dmodelrelexingchair-studio-tutorial17

3dsmax-3dmodelrelexingchair-studio-tutorial18

[8]-Now click on the Mirror Button and use the following setting
Your image should like this in the front view
3dsmax-3dmodelrelexingchair-studio-tutorial19

3dsmax-3dmodelrelexingchair-studio-tutorial20

3dsmax-3dmodelrelexingchair-studio-tutorial21

[9]-Select the one Chamfer Box drag it and release it you will see the clone option palette
Is open use the following setting now set the chamfer box like this in the front view
3dsmax-3dmodelrelexingchair-studio-tutorial22

3dsmax-3dmodelrelexingchair-studio-tutorial23

[10]-Open the material window
Use the following setting create material like this
Then assign to the given object
3dsmax-3dmodelrelexingchair-studio-tutorial24

3dsmax-3dmodelrelexingchair-studio-tutorial25

[11]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
Thanks for watching my tutorial
3dsmax-3dmodelrelexingchair-studio-tutorial26

3d model program
3d model tutorial
3d motion graphics

3dsmax 3dmodel letterbox studio tutorial

Thursday, August 28th, 2008

Here I will tell you about 3dsmax 3dmodel letterbox studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Spline and Editable poly modeling techniques.

[1]-Now click on the Circle tool use the following setting
Make the Circle like this in the front view
3dsmax-3dmodelletterbox-studio-tutorial1

3dsmax-3dmodelletterbox-studio-tutorial2

3dsmax-3dmodelletterbox-studio-tutorial3

[2]-Use the following setting Make the rectangle like this in the front view
Set like this in the front view
3dsmax-3dmodelletterbox-studio-tutorial4

3dsmax-3dmodelletterbox-studio-tutorial5

[3]-Select the both spline Box right click Convert into Editable spline then select spline mode in the Editable spline
And make a selection like this image as shown below
3dsmax-3dmodelletterbox-studio-tutorial6

3dsmax-3dmodelletterbox-studio-tutorial7

[4]-Now select one spline then click on the Attach multiple button then select the second spline
3dsmax-3dmodelletterbox-studio-tutorial8

[5]-Now select one spline then select the spline mode in the Editable spline
Now pick the Boolean then click on the other spline like this images shown below
3dsmax-3dmodelletterbox-studio-tutorial9

3dsmax-3dmodelletterbox-studio-tutorial10

[6]-After Boolean the spline your spline should like this in the front view
3dsmax-3dmodelletterbox-studio-tutorial11

[7]-Now apply Extrude Modifier and use the following setting
Your image should like this in the left view
3dsmax-3dmodelletterbox-studio-tutorial12

3dsmax-3dmodelletterbox-studio-tutorial13

[8]-select the object right click Convert into Editable poly then select polygon mode in the Editable poly
And make a selection like this then click on the (Delete) button now apply the shell modifier
3dsmax-3dmodelletterbox-studio-tutorial14

3dsmax-3dmodelletterbox-studio-tutorial15

3dsmax-3dmodelletterbox-studio-tutorial16

3dsmax-3dmodelletterbox-studio-tutorial17

[9]-Now your image should like this in the front view
3dsmax-3dmodelletterbox-studio-tutorial18

[10]-Now select the polygon mode in the Editable poly and open the Extrude Window
Then use the following setting
3dsmax-3dmodelletterbox-studio-tutorial19

3dsmax-3dmodelletterbox-studio-tutorial20

3dsmax-3dmodelletterbox-studio-tutorial21

[11]-Now click on the cylinder button and use the following setting
Set the cylinder like this in the front view
3dsmax-3dmodelletterbox-studio-tutorial22

3dsmax-3dmodelletterbox-studio-tutorial23

3dsmax-3dmodelletterbox-studio-tutorial24

[12]-Create a line like this with help of line tool and apply the Extrude modifier
3dsmax-3dmodelletterbox-studio-tutorial25

3dsmax-3dmodelletterbox-studio-tutorial26

3dsmax-3dmodelletterbox-studio-tutorial27

[13]-Use the following setting create a plane like this in the top view
Now create line like this with help of line tool
3dsmax-3dmodelletterbox-studio-tutorial28

3dsmax-3dmodelletterbox-studio-tutorial29

3dsmax-3dmodelletterbox-studio-tutorial30

[14]-Use the following setting create a rectangle like this in the top view
Your image should like this
3dsmax-3dmodelletterbox-studio-tutorial31

3dsmax-3dmodelletterbox-studio-tutorial32

[15]-Open the material windows make a four material like this
3dsmax-3dmodelletterbox-studio-tutorial33

3dsmax-3dmodelletterbox-studio-tutorial34

3dsmax-3dmodelletterbox-studio-tutorial35

3dsmax-3dmodelletterbox-studio-tutorial36

[16]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
3dsmax-3dmodelletterbox-studio-tutorial37

3d model program
3d model tutorial
3d motion graphics

3dsmax 3dmodel clip board studio tutorial

Friday, August 22nd, 2008

Here I will tell you about 3dsmax 3dmodel clip board studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Spline and Boolean modeling techniques.

[1]-Now click on the Rectangle tool use the following setting
Make the Rectangle like this in the top view
3dsmax-3dmodelclipboard-studio-tutorial1

3dsmax-3dmodelclipboard-studio-tutorial2

3dsmax-3dmodelclipboard-studio-tutorial3

[2]-Now apply the Extrude Modifier and use the following setting
Your rectangle should like this in the front view
3dsmax-3dmodelclipboard-studio-tutorial4

3dsmax-3dmodelclipboard-studio-tutorial5

[3]-Use the following setting create a rectangle like this in the top
And apply the Extrude Modifier and use the following setting
Your object should like this in the top view
3dsmax-3dmodelclipboard-studio-tutorial6

3dsmax-3dmodelclipboard-studio-tutorial7

3dsmax-3dmodelclipboard-studio-tutorial8

[4]-Click on the Line button and create shape like this with the help of line tool
3dsmax-3dmodelclipboard-studio-tutorial9

3dsmax-3dmodelclipboard-studio-tutorial10

[5]-Now click on the Donut tool use the following setting
Make the Donut like this in the front view
3dsmax-3dmodelclipboard-studio-tutorial11

3dsmax-3dmodelclipboard-studio-tutorial12

[6]-Select the both splines and convert into the Editable Spline
Then select the Spline mode in the Editable Spline
3dsmax-3dmodelclipboard-studio-tutorial13

3dsmax-3dmodelclipboard-studio-tutorial14
[7]-Now select the line and click in the (Attach Multiple) Button
And use the following setting
3dsmax-3dmodelclipboard-studio-tutorial15

3dsmax-3dmodelclipboard-studio-tutorial16

[8]-Now select the line and click in the (Boolean) Button
And click like this on the donut
3dsmax-3dmodelclipboard-studio-tutorial17

3dsmax-3dmodelclipboard-studio-tutorial18

[9]-Now your shape should like this in the front view
And apply the Extrude Modifier and use the following setting
Your object should like this in the front view
3dsmax-3dmodelclipboard-studio-tutorial19

3dsmax-3dmodelclipboard-studio-tutorial20

3dsmax-3dmodelclipboard-studio-tutorial21

[10]-Open the Material window
Create a two a map like this and assign to the object
3dsmax-3dmodelclipboard-studio-tutorial22

3dsmax-3dmodelclipboard-studio-tutorial23

[11]-In the this material click on the Standard button in the material window
Then select the Architectural you will see the Architectural palette is open
And use the following setting your material should like this
3dsmax-3dmodelclipboard-studio-tutorial24

3dsmax-3dmodelclipboard-studio-tutorial25

3dsmax-3dmodelclipboard-studio-tutorial26

3dsmax-3dmodelclipboard-studio-tutorial27

[12]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
3dsmax-3dmodelclipboard-studio-tutorial28

3d model program
3d model tutorial
3d motion graphics

3dsmax 3dmodel rusty mini weagon studio tutorial

Sunday, August 17th, 2008

Here I will tell you about 3dsmax 3dmodel rusty mini weagon studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly Modeling techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Geometry > Standard primitives > plane Use the following Setting creates a plane like this
In the top view and set like this in the perspective view
3dsmax-3dmodelrustyminiweagon-studio-tutorial1

3dsmax-3dmodelrustyminiweagon-studio-tutorial2

3dsmax-3dmodelrustyminiweagon-studio-tutorial3

[2]-Use the following setting create a two tube in the front view
Your object should be like this in the front view
3dsmax-3dmodelrustyminiweagon-studio-tutorial4

3dsmax-3dmodelrustyminiweagon-studio-tutorial5

3dsmax-3dmodelrustyminiweagon-studio-tutorial6

[3]-Select the Tube Right select Editable poly and select the polygon mode in the Editable poly
3dsmax-3dmodelrustyminiweagon-studio-tutorial7

3dsmax-3dmodelrustyminiweagon-studio-tutorial8

[4]-Make a selection like this
3dsmax-3dmodelrustyminiweagon-studio-tutorial9

[5]-Then click on the 3dsmax-3dmodelrustyminiweagon-studio-tutorial10 Extrude button
Now you will see Extrude parameter palette is open Use the following Setting
Your object should be like this
3dsmax-3dmodelrustyminiweagon-studio-tutorial11

3dsmax-3dmodelrustyminiweagon-studio-tutorial12

[6]-Select the wheel Drag it and release you will see the Clone option window
And use the following setting
3dsmax-3dmodelrustyminiweagon-studio-tutorial13

[7]-Use the following setting Create cylinder in the left view and set cylinder like this in the top view
3dsmax-3dmodelrustyminiweagon-studio-tutorial14

3dsmax-3dmodelrustyminiweagon-studio-tutorial15

[8]-Select the cylinder Drag it and release you will see the Clone option window
And use the following setting your image should like this in the top view
3dsmax-3dmodelrustyminiweagon-studio-tutorial16

3dsmax-3dmodelrustyminiweagon-studio-tutorial17

[9]-Use the following setting Create a two box like this in the top view
3dsmax-3dmodelrustyminiweagon-studio-tutorial18

3dsmax-3dmodelrustyminiweagon-studio-tutorial19

[10]-Now select the big box click on the Boolean > Pick Operand B
Then click on the small box
3dsmax-3dmodelrustyminiweagon-studio-tutorial20

3dsmax-3dmodelrustyminiweagon-studio-tutorial21

3dsmax-3dmodelrustyminiweagon-studio-tutorial22

[11]-Your image should like this in the top view
3dsmax-3dmodelrustyminiweagon-studio-tutorial23

[12]-Click on the line tool create a shape and open the rendering palette
Use the following setting your image should like this in the left view
3dsmax-3dmodelrustyminiweagon-studio-tutorial24

3dsmax-3dmodelrustyminiweagon-studio-tutorial25

3dsmax-3dmodelrustyminiweagon-studio-tutorial26

[13]-Select the line Drag it and release you will see the Clone option window
And use the following setting your image should like this in the top view
3dsmax-3dmodelrustyminiweagon-studio-tutorial27

3dsmax-3dmodelrustyminiweagon-studio-tutorial28

[14]-Use the following setting create a rectangle like this in the top view
Now apply the Extrude modifier and use the following setting
Your rectangle should like this in the front view
3dsmax-3dmodelrustyminiweagon-studio-tutorial29

3dsmax-3dmodelrustyminiweagon-studio-tutorial30

3dsmax-3dmodelrustyminiweagon-studio-tutorial31

3dsmax-3dmodelrustyminiweagon-studio-tutorial32

[15]-Use the following setting Create a box like this in the front view
Now apply the Edit Poly Modifier then select the Vertex mode
Drag the vertex like this
3dsmax-3dmodelrustyminiweagon-studio-tutorial33

3dsmax-3dmodelrustyminiweagon-studio-tutorial34

3dsmax-3dmodelrustyminiweagon-studio-tutorial35

3dsmax-3dmodelrustyminiweagon-studio-tutorial36

3dsmax-3dmodelrustyminiweagon-studio-tutorial37

[16]-Select the polygon mode in the Edit poly Modifier
Make a selection like this in the top view and Press (Delete)
3dsmax-3dmodelrustyminiweagon-studio-tutorial38

3dsmax-3dmodelrustyminiweagon-studio-tutorial39

[17]-Now apply the Shell Modifier
Now your image should like this in the front view
3dsmax-3dmodelrustyminiweagon-studio-tutorial40

3dsmax-3dmodelrustyminiweagon-studio-tutorial41

[18]-Open the material window and import a rusty jpg like this assign to the all object
Except the plane
3dsmax-3dmodelrustyminiweagon-studio-tutorial42

[19]-After assign the material press (F9) you will see the final image is ready
Save the file in your folder
Thanks for watching my tutorial
3dsmax-3dmodelrustyminiweagon-studio-tutorial43

3d model program
3d model tutorial
3d motion graphics

3dsmax 3dmodel umpire chair studio tutorial

Tuesday, August 12th, 2008

Here I will tell you about 3dsmax 3dmodel umpire chair studio tutorial.
I have used following techniques in this 3ds max tutorial.
Spline modeling techniques.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane and use the following setting
Create a Plane in the top view set like this
3dsmax-3dmodelumpirechair-studio-tutorial1

3dsmax-3dmodelumpirechair-studio-tutorial2

3dsmax-3dmodelumpirechair-studio-tutorial3

[2]-Create a line like this with help of line tool open the rendering palette
Use the following setting your line should like this in the left view
3dsmax-3dmodelumpirechair-studio-tutorial4

3dsmax-3dmodelumpirechair-studio-tutorial5

3dsmax-3dmodelumpirechair-studio-tutorial6

3dsmax-3dmodelumpirechair-studio-tutorial7

[3]-Now select the Line drag it and release you will see the clone option is open use the following setting
Then set the Line like this in the top view image as shown below
3dsmax-3dmodelumpirechair-studio-tutorial8

3dsmax-3dmodelumpirechair-studio-tutorial9

[4]-Create a line like this with help of line tool open the rendering palette
Use the following setting your line should like this in the left view
3dsmax-3dmodelumpirechair-studio-tutorial10

3dsmax-3dmodelumpirechair-studio-tutorial11

3dsmax-3dmodelumpirechair-studio-tutorial12

[5]-Now select the Line drag it and release you will see the clone option is open use the following setting
Then set the Line like this in the top view image as shown below
3dsmax-3dmodelumpirechair-studio-tutorial13

3dsmax-3dmodelumpirechair-studio-tutorial14

[6]-Now click on the rectangle tool use the following setting
Make the rectangle like this in the front view
Then apply the apply the Extrude modifier and use the following setting
3dsmax-3dmodelumpirechair-studio-tutorial15

3dsmax-3dmodelumpirechair-studio-tutorial16

3dsmax-3dmodelumpirechair-studio-tutorial17

3dsmax-3dmodelumpirechair-studio-tutorial18

[7]-Now set the rectangle like this in the left view
3dsmax-3dmodelumpirechair-studio-tutorial19

[8]-Select the rectangle drag it and release you will see the clone option is open use the following setting
Then set the rectangle like this in the left view image as shown below
3dsmax-3dmodelumpirechair-studio-tutorial20

3dsmax-3dmodelumpirechair-studio-tutorial21

[9]-Use the following setting create a Rectangle like this in the top view
Then apply the Extrude modifier and use the following setting
Set the rectangle like this in the left view
3dsmax-3dmodelumpirechair-studio-tutorial22

3dsmax-3dmodelumpirechair-studio-tutorial23

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[10]-Now click on the rectangle tool use the following setting
Make the rectangle like this in the Top view
Then apply the apply the Extrude modifier and use the following setting
Your rectangle should like this in the left view
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[11]-Select the rectangle drag it and release you will see the clone option is open use the following setting
Then set the rectangle like this in the left view image as shown below
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[12]-Open the material window use the following setting
Create a material like this and assign to the object
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[15]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
Thanks for watching my tutorial
3dsmax-3dmodelumpirechair-studio-tutorial35

3d model program
3d model tutorial
3d motion graphics

3dsmax 3d Asteroid model studio tutorial

Thursday, August 7th, 2008

Here I will teach you about 3dsmax 3d Asteroid model studio tutorial.
I have used following techniques in this 3ds max tutorial.
How to create a Asteroid with the help of Dent modifier

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Sphere and use the following setting create a sphere
In the top view and set like this in the front view image as shown below
3dsmax-3dastroriedmodel-studio-tutorial1

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[2]-Now click on the 3dsmax-3dastroriedmodel-studio-tutorial4 uniform select and scale button
and drag the sphere like this image as shown below
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[3]-Now apply the Noise Modifier and use the following setting
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[4]-Your image should like this in the Perspective view
Now create a multiple copies of the object and set like this in the front view
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[5]-Click on the Omni and use the following setting and put like this in the left view
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[6]-Open the Material window then click on the map button and select the Dent Map use the following setting
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[7]-Now copy the dent map in the diffuse color and paste in the Bump effect
Your material should like this
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[8]-Open the Environment window put the Night sky jpg image
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[9]-Press (F9) you will see the final image is ready save the file in your folder
Thanks for watching my tutorial
3dsmax-3dastroriedmodel-studio-tutorial21

3d model program
3d model tutorial
3d motion graphics

3dsmax 3d spray effect studio tutorial

Saturday, August 2nd, 2008

Here I will Show you about 3dsmax 3d spray effect studio tutorial.
I have used following techniques in this 3ds max tutorial.
How to create a Spray effect with the help of particle system in 3ds max.

[1]-Now create a Model like this in the 3d max
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[2]-Use the following setting create a plane like this in the top view and
Set like this in the perspective view
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[3]-Now click on the Geometry > particle system > Super spray
Set the Super spray like this in the front view
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[4]-Now open the basic parameter and use the following setting
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[5]-Open the particle Generation palette
Set the (Use Total: 1500) and (speed: 2.36)
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[6]-Open the particle type palette
Select the (Standard particles) and select the (Sphere)
Now set the (Spin Time: 60) (Variation: 33) (Phase: 180) (Variation: 100)
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[7]-Open the bubble Motion palette
Now set the properties like this
(Amplitude: 1.6)
(Variation: 00)
(Period : 8)
(Variation: 40)
(Phase : 180)
(Variation: 100)
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[8]-Open the particle Spawn palette
Use the following setting
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[9]-Now your object should like this in the left view
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[10]-Use the following setting creates a two material like this and assign to the given object
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[11]-After assign the material press (F9) you will see the final image is ready
Save the file in your folder
Thanks for watching
3dsmax-3dsprayeffect-studio-tutorial15

3d model program
3d model tutorial
3d motion graphics