Posts Tagged ‘how to build a 3d model’

3dsmax 3d model ladder studio tutorial

Saturday, September 13th, 2008

Here I will show you about 3dsmax 3d model ladder studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable poly techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane and use the following setting
Create a Plane in the top view and set like this in the Perspective view
3dsmax-3dmodelladder-studio-tutorial1

3dsmax-3dmodelladder-studio-tutorial2

3dsmax-3dmodelladder-studio-tutorial3

[2]-Click on the Geometry > Extended primitives > Chamfer Box and use the following setting
Create a Chamfer Box in the top view and set like this in the front view
3dsmax-3dmodelladder-studio-tutorial4

3dsmax-3dmodelladder-studio-tutorial5

3dsmax-3dmodelladder-studio-tutorial6

[3]-Select the Chamfer Box and convert into the Editable poly
Then select the vertex Mode in the Editable poly
Make a selection like this and press (Delete)
3dsmax-3dmodelladder-studio-tutorial7

3dsmax-3dmodelladder-studio-tutorial8

3dsmax-3dmodelladder-studio-tutorial9

[4]-Now your image should like this left view
3dsmax-3dmodelladder-studio-tutorial10

[5]-Now click on the Mirror Button and you will see the Mirror window is open
use the following setting Your object should like this
3dsmax-3dmodelladder-studio-tutorial11

3dsmax-3dmodelladder-studio-tutorial12

3dsmax-3dmodelladder-studio-tutorial13

[6]-Use the following setting create a Box in the top view
Set like this in the top view
3dsmax-3dmodelladder-studio-tutorial14

3dsmax-3dmodelladder-studio-tutorial15

[7]-Select the box drag it and release you will see
The clone option window is open then uses the following setting
Your image should like this in the left view
3dsmax-3dmodelladder-studio-tutorial16

3dsmax-3dmodelladder-studio-tutorial17

[8]-Now click on the Mirror Button and you will see the Mirror window is open
Use the following setting your object should like this in the left view
3dsmax-3dmodelladder-studio-tutorial18

3dsmax-3dmodelladder-studio-tutorial19

3dsmax-3dmodelladder-studio-tutorial20

[9]-Use the following setting create a Chamfer Box in the top view
Set Chamfer Box like this in the left view
3dsmax-3dmodelladder-studio-tutorial21

3dsmax-3dmodelladder-studio-tutorial22

[10]-Open the material window
Use the following setting create a material like this
Assign to the given object
3dsmax-3dmodelladder-studio-tutorial23

3dsmax-3dmodelladder-studio-tutorial24

[11]-[16]-After assign the material you will see the final is ready
Save the file in your folder
Thanks for watching my tutorial
3dsmax-3dmodelladder-studio-tutorial25

how to build a 3d model
how to make 3d graphics
iges model

3dsmax 3dmodel office desk studio tutorial

Monday, September 8th, 2008

Here I will show you about 3dsmax 3dmodel office desk studio tutorial.
I have used following techniques in this 3ds max tutorial.
Boolean and Editable poly techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Box and use the following setting
Create a Box in the top view set the Box like this in the front view
3dsmax-3dmodelofficedesk-studio-tutorial1

3dsmax-3dmodelofficedesk-studio-tutorial2

3dsmax-3dmodelofficedesk-studio-tutorial3

[2]-Select the Box right click Convert into Editable poly then select polygon mode in the editable poly
And make a selection like this in the left view
3dsmax-3dmodelofficedesk-studio-tutorial4

3dsmax-3dmodelofficedesk-studio-tutorial5

3dsmax-3dmodelofficedesk-studio-tutorial6

[3]-Now click on the Bevel Button and you will see the Bevel polygon palette is open
Then use the following setting your image should like this in the perspective view
3dsmax-3dmodelofficedesk-studio-tutorial7

3dsmax-3dmodelofficedesk-studio-tutorial8

3dsmax-3dmodelofficedesk-studio-tutorial9

[4]-Select polygon mode in the editable poly
And make a selection like this in the front view
Now click on the Extrude Button and you will see the Extrude polygon palette is open
Then use the following setting
3dsmax-3dmodelofficedesk-studio-tutorial10

3dsmax-3dmodelofficedesk-studio-tutorial11

3dsmax-3dmodelofficedesk-studio-tutorial12

3dsmax-3dmodelofficedesk-studio-tutorial13

[5]-Again select polygon mode in the editable poly
And make a selection like this in the front view
Now click on the Extrude Button and you will see the Extrude polygon palette is open
Then use the following setting
3dsmax-3dmodelofficedesk-studio-tutorial14

3dsmax-3dmodelofficedesk-studio-tutorial15

3dsmax-3dmodelofficedesk-studio-tutorial16

3dsmax-3dmodelofficedesk-studio-tutorial17

[6]-And again select polygon mode in the editable poly
And make a selection like this in the front view
Now click on the Extrude Button and you will see the Extrude polygon palette is open
Then use the following setting
3dsmax-3dmodelofficedesk-studio-tutorial18

3dsmax-3dmodelofficedesk-studio-tutorial19

3dsmax-3dmodelofficedesk-studio-tutorial20

3dsmax-3dmodelofficedesk-studio-tutorial21

[7]-Now your object should like this in the perspective
3dsmax-3dmodelofficedesk-studio-tutorial22

[8]-Use the following setting create a box like this in the top view
Set the box like this in the perspective
3dsmax-3dmodelofficedesk-studio-tutorial23

3dsmax-3dmodelofficedesk-studio-tutorial24

3dsmax-3dmodelofficedesk-studio-tutorial25

[9]-Select the Desk click on the Boolean > Pick Operand B Then click on the box
Like this
3dsmax-3dmodelofficedesk-studio-tutorial26

3dsmax-3dmodelofficedesk-studio-tutorial27

3dsmax-3dmodelofficedesk-studio-tutorial28

[10]-Now your object should like this in the perspective
3dsmax-3dmodelofficedesk-studio-tutorial29

[11]-Use the following setting create a box like this in the front view
Set like this in the perspective view
3dsmax-3dmodelofficedesk-studio-tutorial30

3dsmax-3dmodelofficedesk-studio-tutorial31

[12]-Select the box now apply the Edit poly modifier then make a selection like this in the front view
3dsmax-3dmodelofficedesk-studio-tutorial32

3dsmax-3dmodelofficedesk-studio-tutorial33

3dsmax-3dmodelofficedesk-studio-tutorial34

[13]-Now click on the Bevel Button and you will see the Bevel polygon palette is open
Then use the following setting your image should like this in the front view
3dsmax-3dmodelofficedesk-studio-tutorial35

3dsmax-3dmodelofficedesk-studio-tutorial36

3dsmax-3dmodelofficedesk-studio-tutorial37

[14]-Select the Box drag it and release you will see the clone option is open use the following setting
Then set the Box like this image as shown below
3dsmax-3dmodelofficedesk-studio-tutorial38

3dsmax-3dmodelofficedesk-studio-tutorial39

3dsmax-3dmodelofficedesk-studio-tutorial40

[15]-Use the following setting create a Chamfer Box like this in the Top view
3dsmax-3dmodelofficedesk-studio-tutorial41

3dsmax-3dmodelofficedesk-studio-tutorial42

3dsmax-3dmodelofficedesk-studio-tutorial43

[16]-Use the following setting create a box like this in the Top view
Set like this in the front view
3dsmax-3dmodelofficedesk-studio-tutorial44

3dsmax-3dmodelofficedesk-studio-tutorial45

[17]-Select the Box drag it and release you will see the clone option is open use the following setting
Then set the Box like this image as shown below
3dsmax-3dmodelofficedesk-studio-tutorial46

3dsmax-3dmodelofficedesk-studio-tutorial47

[18]-Click on the Circle button use the following setting create a circle
Open the rendering palette and use the following setting set like this in the frront view
3dsmax-3dmodelofficedesk-studio-tutorial48

3dsmax-3dmodelofficedesk-studio-tutorial49

3dsmax-3dmodelofficedesk-studio-tutorial50

3dsmax-3dmodelofficedesk-studio-tutorial51

[19]-Use the following setting Sphere like this in the front view
And select the Sphere and Circle drag it and release you will see the clone option
Is open then use the following setting
Then set the tube like this image as shown below
3dsmax-3dmodelofficedesk-studio-tutorial52

3dsmax-3dmodelofficedesk-studio-tutorial53

3dsmax-3dmodelofficedesk-studio-tutorial54

3dsmax-3dmodelofficedesk-studio-tutorial55

[20]-Open the Material window
In the First material just import wood Jpg and assign to the desk
In the Second material just pick the color and give some shining and assign to the Knob
3dsmax-3dmodelofficedesk-studio-tutorial56

3dsmax-3dmodelofficedesk-studio-tutorial57

[21]-After assign the material and you will see the final is ready
Save the file in your folder
Thanks for watching
3dsmax-3dmodelofficedesk-studio-tutorial58

how to build a 3d model
how to make 3d graphics
iges model

3dsmax 3dmodel Radiosity effect studio tutorial

Wednesday, September 3rd, 2008

Here I will tell you about 3dsmax 3dmodel Radiosity effect studio tutorial.
I have used following techniques in this 3ds max tutorial.
How to work Radiosity on the Text

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Box and use the following setting
Create a Box in the top view and set like this in the perspective view
3dsmax-3dmodelradiosityeffect-studio-tutorial1

3dsmax-3dmodelradiosityeffect-studio-tutorial2

3dsmax-3dmodelradiosityeffect-studio-tutorial3

[2]-Click on the Geometry > Standard primitives > Plane and use the following setting
Create a Plane in the top view set like this in the perspective view
3dsmax-3dmodelradiosityeffect-studio-tutorial4

3dsmax-3dmodelradiosityeffect-studio-tutorial5

3dsmax-3dmodelradiosityeffect-studio-tutorial6

[3]-Click on the Geometry > Standard primitives > Teapot and use the following setting
Create a Teapot in the top view set like this in the front view
3dsmax-3dmodelradiosityeffect-studio-tutorial7

3dsmax-3dmodelradiosityeffect-studio-tutorial8

3dsmax-3dmodelradiosityeffect-studio-tutorial9

[4]-use the following setting creates a cup like this in the perspective view
3dsmax-3dmodelradiosityeffect-studio-tutorial10

3dsmax-3dmodelradiosityeffect-studio-tutorial11

[5]-Select the a cup drag it and release you will see the clone option window is open
Use the following setting your object should like this in the front view
3dsmax-3dmodelradiosityeffect-studio-tutorial12

3dsmax-3dmodelradiosityeffect-studio-tutorial13

[6]-Click on the text button and create a text like this
Open the rendering palette and use the following setting
3dsmax-3dmodelradiosityeffect-studio-tutorial14

3dsmax-3dmodelradiosityeffect-studio-tutorial15

3dsmax-3dmodelradiosityeffect-studio-tutorial16

3dsmax-3dmodelradiosityeffect-studio-tutorial17

[7]-Set the text like this in the front view
3dsmax-3dmodelradiosityeffect-studio-tutorial18

[8]-Open the Material Window
Click on the Standard Button > Advanced Lighting Override
You will see the Advanced Lighting Override window is open and use the following setting
Your material should like this then assign to the text
3dsmax-3dmodelradiosityeffect-studio-tutorial19

3dsmax-3dmodelradiosityeffect-studio-tutorial20

3dsmax-3dmodelradiosityeffect-studio-tutorial21

3dsmax-3dmodelradiosityeffect-studio-tutorial22

[9]-In this material just import a map like this and assign to the wall
3dsmax-3dmodelradiosityeffect-studio-tutorial23

[10]-In this material open the map palette and put the Retrace map in the Refraction
Your material should like this and this material assign to the teapot
3dsmax-3dmodelradiosityeffect-studio-tutorial24

3dsmax-3dmodelradiosityeffect-studio-tutorial25

[11]-Now click on the Rendering > Advance Lighting > Radiosity
And use the following setting
3dsmax-3dmodelradiosityeffect-studio-tutorial26

3dsmax-3dmodelradiosityeffect-studio-tutorial27

3dsmax-3dmodelradiosityeffect-studio-tutorial28

3dsmax-3dmodelradiosityeffect-studio-tutorial29

[12]-Now finally the click on the Start Button
3dsmax-3dmodelradiosityeffect-studio-tutorial30

[13]-After apply Radiosity you will see the final image is ready
Save the file in your folder
Thanks for watching

3dsmax-3dmodelradiosityeffect-studio-tutorial31

how to build a 3d model
how to make 3d graphics
iges model

3ds max 3d model road cone studio tutorial

Friday, August 29th, 2008

Here I will show you about 3ds max 3d model road cone studio tutorial
I have used following techniques in this 3ds max tutorial.
Editable poly techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane and use the following setting
Create a Plane in the top view and set like this in the perspective view
3dsmax-3dmodelroadcone-studio-tutorial1

3dsmax-3dmodelroadcone-studio-tutorial2

3dsmax-3dmodelroadcone-studio-tutorial3

[2]-Click on the NGon button and create a NGon in the front view
And apply the Bevel Modifier and use the following setting
3dsmax-3dmodelroadcone-studio-tutorial4

3dsmax-3dmodelroadcone-studio-tutorial5

3dsmax-3dmodelroadcone-studio-tutorial6

[3]-Your NGon should like this in the front view
3dsmax-3dmodelroadcone-studio-tutorial7

[4]-Use the following setting create one more NGon in the top view
And apply the Extrude Modifier then set the NGon just above the big NGon
3dsmax-3dmodelroadcone-studio-tutorial8

3dsmax-3dmodelroadcone-studio-tutorial9

[5]-Click on the Geometry > Standard primitives > Cone and use the following setting
Create a Cone in the top view and set like this in the front view
3dsmax-3dmodelroadcone-studio-tutorial10

3dsmax-3dmodelroadcone-studio-tutorial11

3dsmax-3dmodelroadcone-studio-tutorial12

[6]-Select the Cone right click Convert into Editable poly then select Polygon mode in the Editable poly
And make a selection like this opens the Material window then makes a material like this
Assign to the selection object
3dsmax-3dmodelroadcone-studio-tutorial13

3dsmax-3dmodelroadcone-studio-tutorial14

3dsmax-3dmodelroadcone-studio-tutorial15

3dsmax-3dmodelroadcone-studio-tutorial16

[7]-Select the Polygon mode on the Editable poly
Then make a selection like this
Open the material window and make a material like this
And assign to the Selection
3dsmax-3dmodelroadcone-studio-tutorial17

3dsmax-3dmodelroadcone-studio-tutorial18

3dsmax-3dmodelroadcone-studio-tutorial19

[8]-Again open the material Window Make a two material like this
3dsmax-3dmodelroadcone-studio-tutorial20

3dsmax-3dmodelroadcone-studio-tutorial21

[9]-Click on the line button create a shape like this
In the front view
3dsmax-3dmodelroadcone-studio-tutorial22

3dsmax-3dmodelroadcone-studio-tutorial23

[10]-Now apply the Lathe, Shell and Turbo Smooth Modifier and use the following setting
3dsmax-3dmodelroadcone-studio-tutorial24

3dsmax-3dmodelroadcone-studio-tutorial25

3dsmax-3dmodelroadcone-studio-tutorial26

[11]-Now your image should like this in the front view
Select the object assign the material like this
3dsmax-3dmodelroadcone-studio-tutorial27

3dsmax-3dmodelroadcone-studio-tutorial28

[12]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
3dsmax-3dmodelroadcone-studio-tutorial29

how to build a 3d model
how to make 3d graphics
iges model

3dsmax 3dmodel book studio tutorial

Sunday, August 24th, 2008

Here I will tell you about 3dsmax 3dmodel book studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable poly techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Box and use the following setting
Create a box in the top view set like this in the front view
3dsmax-3dmodelbook-studio-tutorial1

3dsmax-3dmodelbook-studio-tutorial2

3dsmax-3dmodelbook-studio-tutorial3

[2]-Select the Box right click Convert into Editable poly then select polygon mode in the editable poly
And make a selection like this image as shown below
3dsmax-3dmodelbook-studio-tutorial4

3dsmax-3dmodelbook-studio-tutorial5

3dsmax-3dmodelbook-studio-tutorial6

[3]-Now click on the Extrude button you will see the Extrude Polygons palette is open
Use the following setting
3dsmax-3dmodelbook-studio-tutorial7

[4]-your image should like this the four view port now arrow locates the polygons are slightly drag in
3dsmax-3dmodelbook-studio-tutorial8

3dsmax-3dmodelbook-studio-tutorial9

3dsmax-3dmodelbook-studio-tutorial10

3dsmax-3dmodelbook-studio-tutorial11

[5]-Select the Vertex mode in the Editable poly and select the vertexes like this
3dsmax-3dmodelbook-studio-tutorial12

3dsmax-3dmodelbook-studio-tutorial13

[6]-Now set the vertex like this Image as shown below
3dsmax-3dmodelbook-studio-tutorial14

[7]-Now click on the Line tool open the rendering palette then use the following setting
Make a line like this image a shown below
3dsmax-3dmodelbook-studio-tutorial15

3dsmax-3dmodelbook-studio-tutorial16

3dsmax-3dmodelbook-studio-tutorial17

[8]-Now select the Line drag it and release you will see the clone option is open use the following setting
Then set the line like this image as shown below
3dsmax-3dmodelbook-studio-tutorial18

3dsmax-3dmodelbook-studio-tutorial19

[9]-Open the material window and make a three material
In the first Material Just import Jpg image and assign at the front of cover page of the book
With the of selects the polygon get assign to the selection
In the Second material just select the black color and assign to the lines
In the third Material Select White color in the Multi-layer and assign to the white page same step like material first
3dsmax-3dmodelbook-studio-tutorial20

3dsmax-3dmodelbook-studio-tutorial21

3dsmax-3dmodelbook-studio-tutorial22

3dsmax-3dmodelbook-studio-tutorial23

[10]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
3dsmax-3dmodelbook-studio-tutorial24

how to build a 3d model
how to make 3d graphics
iges model

3dsmax 3dmodel gypsy studio tutorial

Tuesday, August 19th, 2008

Here I will tell you about 3dsmax 3dmodel gypsy studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly Modeling techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Geometry > Standard primitives > plane Use the following Setting creates a plane like this
In the top view and set like this in the perspective view
3dsmax-3dmodelgypsy-studio-tutorial1

3dsmax-3dmodelgypsy-studio-tutorial2

3dsmax-3dmodelgypsy-studio-tutorial3

[2]-Use the following setting create a two tube in the front view
Your object should be like this in the front view
3dsmax-3dmodelgypsy-studio-tutorial4

3dsmax-3dmodelgypsy-studio-tutorial5

3dsmax-3dmodelgypsy-studio-tutorial6

[3]-Select the Tube Right click select Editable poly and select the polygon mode in the Editable poly
3dsmax-3dmodelgypsy-studio-tutorial7

3dsmax-3dmodelgypsy-studio-tutorial8

[4]-Make a selection like this
3dsmax-3dmodelgypsy-studio-tutorial9

[5]-Then click on the 3dsmax-3dmodelgypsy-studio-tutorial10 Extrude button
Now you will see Extrude parameter palette is open Use the following Setting
Your object should be like this
3dsmax-3dmodelgypsy-studio-tutorial11

3dsmax-3dmodelgypsy-studio-tutorial12

[6]-Select the wheel Drag it and release you will see the Clone option window
And use the following setting your wheel should like this in the top view
3dsmax-3dmodelgypsy-studio-tutorial13

3dsmax-3dmodelgypsy-studio-tutorial14

[7]-Use the following setting Create cylinder in the left view and set cylinder like this in the top view
3dsmax-3dmodelgypsy-studio-tutorial15

3dsmax-3dmodelgypsy-studio-tutorial16

[8]-Select the cylinder Drag it and release you will see the Clone option window
And use the following setting your image should like this in the top view
3dsmax-3dmodelgypsy-studio-tutorial17

3dsmax-3dmodelgypsy-studio-tutorial18

[9]-Use the following setting Create a two box like this in the top & Left view
3dsmax-3dmodelgypsy-studio-tutorial19

3dsmax-3dmodelgypsy-studio-tutorial20

3dsmax-3dmodelgypsy-studio-tutorial21

3dsmax-3dmodelgypsy-studio-tutorial22

[10]-Select the box Drag it and release you will see the Clone option window
And use the following setting your image should like this in the front view
3dsmax-3dmodelgypsy-studio-tutorial23

3dsmax-3dmodelgypsy-studio-tutorial24

[11]-Again Use the following setting Create Box in the left view and set box like this in the left view
3dsmax-3dmodelgypsy-studio-tutorial25

3dsmax-3dmodelgypsy-studio-tutorial26

[12]-Now select the Box and apply the Bend Modifier and use the following setting
Your image should like this in the front view
3dsmax-3dmodelgypsy-studio-tutorial27

3dsmax-3dmodelgypsy-studio-tutorial28

3dsmax-3dmodelgypsy-studio-tutorial29

[13]-Use the following setting create a Box like this in the front view
Right select Editable poly and select the polygon mode in the Editable poly
Select the vertex Mode in the Editable poly
3dsmax-3dmodelgypsy-studio-tutorial30

3dsmax-3dmodelgypsy-studio-tutorial31

3dsmax-3dmodelgypsy-studio-tutorial32

3dsmax-3dmodelgypsy-studio-tutorial33

[14]-Now drag the vertex like this in the Front view
3dsmax-3dmodelgypsy-studio-tutorial34

[15]-Select the Box click on the Boolean > Pick Operand B
Then click on the small box like this
3dsmax-3dmodelgypsy-studio-tutorial35

3dsmax-3dmodelgypsy-studio-tutorial36

3dsmax-3dmodelgypsy-studio-tutorial37

[16]-Now your image should like this in the front view
3dsmax-3dmodelgypsy-studio-tutorial38

[17]-Use the following setting Create Box in the front view and set box like this in the top view
3dsmax-3dmodelgypsy-studio-tutorial39

3dsmax-3dmodelgypsy-studio-tutorial40

[18]-Click on the line tool then open the rendering palette and use the following setting
Create a line like this in the front view
Now select the line drag and realese you will see the clone option window is open
Then use the following setting
3dsmax-3dmodelgypsy-studio-tutorial41

3dsmax-3dmodelgypsy-studio-tutorial42

3dsmax-3dmodelgypsy-studio-tutorial43

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[19]-Now your image should like this in the front view
3dsmax-3dmodelgypsy-studio-tutorial45

[20]-Use the following setting Create Box in the front view and set box like this in the front view
3dsmax-3dmodelgypsy-studio-tutorial46

3dsmax-3dmodelgypsy-studio-tutorial47

[21]-Select the box Drag it and release you will see the Clone option window
And use the following setting your image should like this in the front view
3dsmax-3dmodelgypsy-studio-tutorial48

3dsmax-3dmodelgypsy-studio-tutorial49

[22]-Open the material window and import a two jpg like this assign to the given object
3dsmax-3dmodelgypsy-studio-tutorial50

3dsmax-3dmodelgypsy-studio-tutorial51

[23]-After assign the material press (F9) you will see the final image is ready
Save the file in your folder
Thanks for watching my tutorial
3dsmax-3dmodelgypsy-studio-tutorial52

how to build a 3d model
how to make 3d graphics
iges model

3dsmax 3dmodel shotgun shell studio tutorial

Thursday, August 14th, 2008

Here I will show you about 3dsmax 3dmodel shotgun shell studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable poly techniques.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Cone and use the following setting
Create a box in the left view set like this in the front view
3dsmax-3dmodelshotgonshell-studio-tutorial1

3dsmax-3dmodelshotgonshell-studio-tutorial2

3dsmax-3dmodelshotgonshell-studio-tutorial3

[2]-Select the Cone right click Convert into Editable poly then select polygon mode in the editable poly
And make a selection like this image as shown below
3dsmax-3dmodelshotgonshell-studio-tutorial4

3dsmax-3dmodelshotgonshell-studio-tutorial5

3dsmax-3dmodelshotgonshell-studio-tutorial6

[3]-Now click on the Extrude button you will see the Extrude Polygons palette is open
Use the following setting your object should like this in the front view
3dsmax-3dmodelshotgonshell-studio-tutorial7

3dsmax-3dmodelshotgonshell-studio-tutorial8

3dsmax-3dmodelshotgonshell-studio-tutorial9

[4]-select polygon mode in the editable poly
And make a selection like this image as shown below
3dsmax-3dmodelshotgonshell-studio-tutorial10

3dsmax-3dmodelshotgonshell-studio-tutorial11

[5]-Now click on the Bevel button you will see the Bevel Polygons palette is open
Use the following setting your object should like this in the front view
3dsmax-3dmodelshotgonshell-studio-tutorial12

3dsmax-3dmodelshotgonshell-studio-tutorial13

3dsmax-3dmodelshotgonshell-studio-tutorial14

[6]-select polygon mode in the editable poly
And make a selection like this image as shown below
Open the Extrude Polygons palette and use the following setting
3dsmax-3dmodelshotgonshell-studio-tutorial15

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[7]-Make a selection like this
Open the Extrude Polygons palette and use the following setting
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[8]-your object should like this in the Perspective view
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[9]-Open the material window
in the first material use the following setting create a material like this for the plane
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[10]-In the second material import a jpg like this
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[11]-In the Third material just pick the color and give some shinning
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[12]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
3dsmax-3dmodelshotgonshell-studio-tutorial27

how to build a 3d model
how to make 3d graphics
iges model

3dsmax 3dmodel playing coin studio tutorial

Saturday, August 9th, 2008

Here I will tell you about 3dsmax 3dmodel playing coin studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable poly techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > plane and use the following setting
Create a plane in the top view set like this in the perspective view
3dsmax-3dmodeplayingcoin-studio-studio-tutorial1

3dsmax-3dmodeplayingcoin-studio-studio-tutorial2

3dsmax-3dmodeplayingcoin-studio-studio-tutorial3

[2]-Click on the Geometry > Extended primitives > Chamfer cylinder and use the following setting
Create a Chamfer cylinder in the top view set like this in the top
3dsmax-3dmodeplayingcoin-studio-studio-tutorial4

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[3]-Select the Chamfer cylinder right click Convert into Editable poly then select Element mode in the editable poly
And make a selection like this image as shown below
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[4]-Open the Material window use the following settings make a material like this and assign to the selection
3dsmax-3dmodeplayingcoin-studio-studio-tutorial10

[5]-select polygon mode in the Editable poly
And make a selection like this image as shown below
Open the Material window use the following setting make a material like this and assign to the selection
3dsmax-3dmodeplayingcoin-studio-studio-tutorial11

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[6]-Again select polygon mode in the Editable poly and make a selection like this image as shown below
Open the Material window use the following setting make a material like this and assign to the selection
3dsmax-3dmodeplayingcoin-studio-studio-tutorial14

3dsmax-3dmodeplayingcoin-studio-studio-tutorial15

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[7]-Repeat the step [6]
Now your image should like this in the perspective view
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[8]-Use the following setting create a Chamfer cylinder like this in the front view
Open the Material window use the following setting make a material like this and assign to the selection
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[9]-Now click on the Text button and write a text ($100) now set the text like this in the top view
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[10]-Now apply the extrude modifier now text should like this in the front view
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[11]-Open the Map palette in the material window and put the Retrace in the Refraction
Now open the Refraction palette and use the following setting
After use the following setting your material should like this
Now assign the material in the plane
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[12]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
3dsmax-3dmodeplayingcoin-studio-studio-tutorial32

how to build a 3d model
how to make 3d graphics
iges model

3ds max 3d wire effect studio tutorial

Monday, August 4th, 2008

Here I will tell you about 3ds max 3d wire effect studio tutorial.
I have used following techniques in this 3ds max tutorial.
How to apply the Wire effect on the object.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane and use the following setting
Create a Plane in the top view and set like this in the perspective view
3dsmax-3dwireeffect-studio-tutorial1

3dsmax-3dwireeffect-studio-tutorial2

3dsmax-3dwireeffect-studio-tutorial3

[2]-Click on the Geometry > Standard primitives > Teapot and use the following setting
Create a Teapot in the top view set like this in the front view
3dsmax-3dwireeffect-studio-tutorial4

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[3]-Open the material window
Click on the (Standard) Button in the material window
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[4]-Select the (Retrace) Effect you will see the Retrace palette is open
And use the following setting
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[5]-Now click on the (Transparency) map and put the (falloff) map
You will see the falloff parameter is open and use the following setting
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[6]-Now open the extended parameter and use the following setting
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[7]-Open the Retrace parameter and use the following setting
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[8]-your material should like this and assign to the teapot
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[9]-Open the material window
Create a material like this and assign to the plane
3dsmax-3dwireeffect-studio-tutorial19

[10]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching
3dsmax-3dwireeffect-studio-tutorial20

how to build a 3d model
how to make 3d graphics
iges model